Shooter

Dead to Rights

Platform:
PlayStation 2
Release Date:
2002
Rated:
GameEsrbRatingEnum.M
Member Rating:
In the tradition of Max Payne and Syphon Filter comes Dead to Rights, a story-driven third-person shooter divided into chapters rather than levels. Playing the role of Jack Slate, a man wrongly accused of murder, players will advance through a variety of gritty urban locales on a bloody path to discover those who framed him. A number of hostile people will try to prevent this from happening, so Slate will need to dole out punishment using a combination of fisticuffs and cold, hard steel.

Dead to Rights borrows a number of concepts popularized by Hong Kong cinema. Players can fire two guns at once, independently of one another, as well as perform slow-motion dives to avoid bullets and attack at the same time (similar to the ShootDodge feature in Max Payne). In addition, players can overtake enemies and use their bodies as shields, back up against walls, pivot, and return fire, as well as snap the necks of unsuspecting foes to steal their weapons.

While the action is played from a third-person perspective, Slate can switch to a first-person viewpoint at any time to target specific areas, such as headshots or other vulnerable body parts. Enemies react differently depending on where they are hit, so a shot in the leg may not be enough to stop them from attacking. As players progress through the game, they will engage in a number of boss fights to test their skills using Slate's assortment of moves and weapons. ~ Scott Alan Marriott, All Game Guide

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Mace Griffin Bounty Hunter

Platform:
Xbox
Release Date:
2003
Rated:
GameEsrbRatingEnum.M
Member Rating:
Blending ground-based shooting with outer space combat, Bounty Hunter is a sci-fi adventure starring an ex-soldier named Mace Griffin. After being framed and imprisoned for the murder of his brothers-in-arms, Griffin returns to society as a bounty hunter who has vowed to track down those responsible. As he explores the far reaches of space searching for information, Griffin will make contact with an assortment of human and alien characters, both friend and foe.

Bounty Hunter's hybrid gameplay offers a series of 13 missions to further the story as well as add to the main character's notoriety and personal wealth. Cash received from successful missions can be used to upgrade firearms and ship weapons at specific shops. While the majority of action is played from a first-person viewpoint on the ground, the act of traveling to and from destinations is accomplished via spaceship. Hostile encounters with creatures in space may also affect relations with that particular race on the surface.

As the main character gains renown across the galaxy, players will be able to unravel more of the story and embark on specific missions designed to further the main plot. To help immerse players into the game, U.K. developer Warthog designed a special engine (TUSK) that allows for complete movement in and out of the spaceship without the use of cut-scenes or transition sequences. In-game environments include space stations, battle cruisers, and various planetary surfaces as players move one step closer to solving the conspiracy. ~ Scott Alan Marriott, All Game Guide

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Blood Wake

Platform:
Xbox
Release Date:
2002
Rated:
GameEsrbRatingEnum.T
Member Rating:
Blood Wake is a ship combat title taking place across an assortment of rivers, bays, straights, and oceans in a fictional setting inspired by ancient China. As a gifted young lieutenant named Shao Kai, who finds himself rescued at sea by the Shadow Clan after a savage attack, players begin a 28-level quest for vengeance against both the Jade Kingdom and mighty Iron Empire. Each level features an objective, from protecting a group of ships against marauding pirates to all-out assaults on enemy fortresses.

As players progress through the Story Mode, more and more boats will become available, each outfitted with specific weapon payloads and differing in size and power. A total of 14 boats, two of which are hidden, are divided into the following five classes: Speedboat, Catamaran, Gunboat, Devil Boat, and Hydroplane. Each vessel is equipped with two to four primary and up to seven secondary weapons. Primary weapons offer unlimited ammo, while secondary weapons are more powerful but are limited in number.

Depending on the vessel, a player's main attack consists of either chain guns or auto-cannons. Secondary weapons are also based on ship type, and may include torpedoes, rocket launchers, mines, stingers, and a wave gun. A circular radar in the top left corner of the screen delineates friendly and enemy vessels as well as land targets. Turbo, secondary weapon ammo, and armor levels are depicted in the screen's upper right corner. Players can replenish both secondary weapons and armor by collecting floating crates left behind by defeated vessels.

In addition to the single-player Story Mode, Blood Wake features a Battle Mode supporting up to four players via split-screen. Survivor, Free for All, and Team Deathmatch games have players either racking up as many kills as possible within a time limit or trying to reach a specified kill count. Domination is a King of the Hill variant, which involves maintaining control over a region until the time limit is reached. Each game can be played against up to three human or computer opponents. Blood Wake also supports codes, one of which unlocks a soccer-style multiplayer game of Blood Ball. ~ Scott Alan Marriott, All Game Guide

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Max Payne

Platform:
PlayStation 2
Release Date:
2001
Rated:
GameEsrbRatingEnum.M
Member Rating:
Over four years in the making, the highly anticipated Max Payne adds a new aspect of stylistic storytelling to the action-based 3D shooter. The game was developed solely as a single-player adventure and the designers at Finland's Remedy Entertainment focused on creating an experience that would make players care at least as much about the main character as they would about finish times or frag counts. Tried and true devices of pulp fiction and film noir are employed in this computer game, drawing the player into the dark story through gripping motivations of revenge and self-preservation.

Technically, Max Payne offers its own brand of state-of-the-art graphics and sound. Detailed, high-resolution environments are deformable, as walls become riddled with bullet holes of various sizes and shreds of paper, plastic, plaster, and tile fall to the ground, each in their own distinctly realistic manners. Admittedly inspired by the cinematic works of John Woo and Sam Peckinpah, the game applies stylistic techniques borrowed from action films as well, not only to add to the mood of the story but also to enhance gameplay. The title's signature "bullet time" gunfights can be played out in slow motion to provide a familiar dramatic effect and also to allow the player a chance to better situate himself and pick out prime targets in the chaos of flying lead.

While the storyline still determines the events that need to happen in each mission and level, the Max Payne is designed to allow the player to decide exactly how goals are accomplished. While the game must adhere to the linear nature of a plot-driven experience, it strives to also allow an engaging sense of freedom and control through expansive level design. Large, seamless areas are intended to offer the player a sense of new space to conquer as he sees fit, whether methodically sneaking about to avoid detection or running quickly and violently through a swarm of enemies with both guns blazing. ~ T.J. Deci, All Game Guide

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Brute Force

Platform:
Xbox
Release Date:
2003
Rated:
GameEsrbRatingEnum.M
Member Rating:
Brute Force is a squad-based shooter starring four cloned soldiers who fight on behalf of a 23rd century military organization known as the Confederation. Players begin the operation as Tex, a skilled mercenary who shoots first and asks questions later, but will reunite with other members of the team as the game progresses, including feral alien Brutus, the beautiful scout Hawk, and a synthetic female named Flint. Campaign mode, which can be played solo or cooperatively with up to three friends, consists of 18 missions taking place on six planet surfaces. Players will seek out hostile aliens and mutants from volcanic and desert wastelands to lush jungles and ancient ruins.

Each warrior can pick up and use two types of weapons at any given time as well as carry a limited number of grenades. Characters also have one special skill that can be activated for a limited duration of time. Tex can wield both weapons at once in a berserker state; Brutus can pick up heat traces to see enemies or sense traps in otherwise poor conditions; Hawk can camouflage herself to become invisible to others; and Flint automatically isolates enemy targets from afar so she can pick them off with her sniper rifle. Missions are composed of both primary and secondary objectives, which earn players money used to purchase additional cloned soldiers whenever teammates are lost during an expedition.

Brute Force also features two separate multiplayer games. In addition to co-op play in Campaign mode, players can set up Deathmatch or Squad Deathmatch scenarios where up to four players (up to eight using an Xbox System Link Cable) can select different teams to battle each other on a choice of maps and victory conditions. Although the game does not offer online competition, Xbox Live is supported for downloadable content, including new multiplayer maps and single-player missions. Players can also unlock additional characters for use in multiplayer games by finding DNA canisters hidden somewhere within Campaign missions. ~ Scott Alan Marriott, All Game Guide

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XIII

Platform:
PlayStation 2
Release Date:
2003
Rated:
GameEsrbRatingEnum.M
Member Rating:
Belgian author Jeanne Van Hamme's graphic novel XIII comes to life on next-generation platforms as a first-person shooter featuring cel-shaded graphics and an engine based on Epic Games' award-winning Unreal technology. Playing the role of an ex-secret agent who has lost his memory, players must piece together the clues to his dark past before it's too late. The game follows a similar format to the graphic novel from which it is based, as much of the story is told through a series of flashbacks. Multiplayer support is available via split screen. ~ Scott Alan Marriott, All Game Guide

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XIII

Platform:
Nintendo GameCube
Release Date:
2003
Rated:
GameEsrbRatingEnum.M
Member Rating:
Belgian author Jeanne Van Hamme's graphic novel XIII comes to life on next-generation platforms as a first-person shooter featuring cel-shaded graphics and an engine based on Epic Games' award-winning Unreal technology. Playing the role of an ex-secret agent who has lost his memory, players must piece together the clues to his dark past before it's too late. The game follows a similar format to the graphic novel from which it is based, as much of the story is told through a series of flashbacks. Four-player support is available via split screen. ~ Scott Alan Marriott, All Game Guide

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Tom Clancy's Rainbow Six 3

Platform:
Nintendo GameCube
Release Date:
2004
Rated:
GameEsrbRatingEnum.M
Member Rating:
Tom Clancy's Rainbow Six 3 continues the squad-based shooter series with 15 new single-player missions, nine multiplayer maps, and over 30 weapons. Instead of porting the PC's Raven Shield, Ubi Soft opted to create an original release designed specifically for consoles. Players control Team RAINBOW's Ding Chavez throughout the entire solo campaign, commanding fellow agents Louis Loiselle, Dieter Weber, and Eddie Price. The GameCube's Rainbow Six 3 does away with the planning phase found in the PC version of the game, but the 3D engine still uses Epic Games Inc.'s Unreal technology for dynamic lighting effects and "soft body" physics. All levels in the single-player campaign can be played cooperatively with a friend in split-screen mode. ~ T.J. Deci, All Game Guide

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Dead to Rights

Platform:
Nintendo GameCube
Release Date:
2002
Rated:
GameEsrbRatingEnum.M
Member Rating:

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Syphon Filter: The Omega Strain

Platform:
PlayStation 2
Release Date:
2004
Rated:
GameEsrbRatingEnum.M
Member Rating:
Sony's Syphon Filter series of counter-terrorist action games continues on PlayStation 2 with an outbreak of the Omega Strain. Instead of guiding Gabe Logan, the star of the previous two titles, players create their own agent from scratch in order to stop a new strain of the original's deadly virus from seeping its way across the globe. Nearly every facet of characters can be customized, from their physical appearance to the uniform and equipment used to carry out the various objectives required of them. A total of 17 free-roaming levels are set in locales ranging from Toronto and Belarus to Brazil and Uganda, each offering multiple ways to complete missions and spanning more than three times the size of previous levels in the Syphon Filter universe.

More than 100 different weapons and gadgets are available to neutralize the terrorist threat, including the ability to fire two pistols at once, though only four can be carried at one time. New equipment becomes accessible as players earn experience during the game, with a military ranking assigned to characters allowing them to acquire additional techniques or proficiency in various skills. As in previous games, the action takes place from a third-person perspective set behind the agent, allowing players to crouch, kneel, run, throw, and jump -- all while targets are locked into sight. New to the series is the ability to isolate specific body parts, such as a leg or arm, to quickly immobilize threats without necessarily killing them.

Syphon Filter: Omega Strain also features online multiplayer support for the first time. Up to four players can embark on missions cooperatively in each of the game's 17 solo missions, which contain exclusive new areas for multiplayer action in the form of special time-based scenarios. The game additionally supports USB-compatible headsets to communicate with other agents, offering squad-based strategy options during the game as well as simplifying the process of issuing commands. To help players navigate the different 3D environments, situational updates will occur during the course of a mission and a transparent map is designed to show the whereabouts of each member in the squad. ~ Scott Alan Marriott, All Game Guide

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Counter-Strike

Platform:
Xbox
Release Date:
2003
Rated:
GameEsrbRatingEnum.M
Member Rating:
As a follow-up to Half-Life: Counter-Strike, one of the most successful PC titles of 2000, Counter-Strike: Condition Zero takes the game to a new level. Both a single- and multiplayer game, Counter-Strike: Condition Zero puts a special counter-terrorist operative under your command and you must neutralize any threat that comes along. Rescue hostages, escort VIPs to safety, disarm bombs, travel through hostile environments, and more.

Still tied to its Half-Life parent, Counter-Strike: Condition Zero is the most modified and enhanced version of the game engine yet, featuring more detailed player models, new skin and customization options, and atmospheric effects. Each map is available to many different play modes: players can complete missions with a friend in co-op mode, play on the Internet in multiplayer mode, or practice in skirmish mode. ~ Jeremy Lee, All Game Guide

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kill.switch

Platform:
PlayStation 2
Release Date:
2003
Rated:
GameEsrbRatingEnum.M
Member Rating:
kill.switch is a third-person shooter that takes place amidst war-torn Middle Eastern cities, underground submarine bases, and other places. Cast in the role of an elite commando, players must carefully take out enemy snipers and guards while seeking cover behind walls, barriers, or other objects found within the environment. While the character ducks behind an object or presses against a wall, players can perform a technique called blindfire, which involves spraying bullets toward the general direction of an enemy without directly aiming at a target. The benefit to this procedure is the character will avoid damage from counter fire, since he remains out of sight behind an obstacle while firing the weapon. Players must carefully plan their attacks in order to beat the overwhelming odds stacked against their success. Enemies will work together in teams to flush out players from their hiding spots and coordinate attacks, making each encounter a potentially deadly one. kill.switch's tour of duty is composed of six missions spanning 18 distinct levels. ~ Scott Alan Marriott, All Game Guide

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Hitman: Contracts

Platform:
PlayStation 2
Release Date:
2004
Rated:
GameEsrbRatingEnum.M
Member Rating:
Resume the role of cold contract killer Agent 47 and arm yourself for new missions of meticulous planning and expert execution. Following the breakthrough success of the PC original Codename 47 and the mainstream popularity of its cross-platform sequel Silent Assassin, this third title in the Hitman series is designed to refine the stealth-action control scheme and revamp the graphical presentation, while maintaining the tradition of dark, morally ambivalent storytelling that has shown the efficient, mysterious protagonist to be much more than a mindless trigger-jockey.

As in the earlier games, a large part of the Hitman's work is in gaining the needed understanding about his target and surroundings. While a job may be finished with a single, split-second shot, a great deal of preparation often must come first. Proper surveillance can be invaluable, as understanding the movements and routines of each target means understanding the opportunities and risks of each job. Players will choose from an assortment of possible weapons, each appropriate for different situations. This third tale begins in Paris, where Agent 47 finds himself alone, trapped, and wounded. As usual, steel-nerved skill may be all that saves the silent assassin from his own swift execution. ~ T.J. Deci, All Game Guide

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Unreal II: The Awakening

Platform:
Xbox
Release Date:
2004
Rated:
GameEsrbRatingEnum.M
Member Rating:
Unreal II: The Awakening offers gamers a new story that takes place in the universe introduced in the hugely successful original Unreal. Though the multiplayer-based Unreal Tournament enhanced the original game with fast action and customizable multiplayer gameplay, Unreal II is a full-fledged sequel to the popular 1998 first-person shooter, complete with diverse new single-player missions and a storyline that ties them all together. While the original Unreal put the player in the role of a convicted criminal, gamers play the part of a law enforcement agent in this story.

As a Terran Colonial Authority Frontier Marshal in charge of the aging Atlantis starship, the player represents the very long arm of the law as the only enforcement officer in a distant sector of space. Patrols seem routine and uneventful, until war breaks out unexpectedly in the area and the ship and its crew suddenly find themselves in the middle of a violent and dangerous conflict. While the player's first responsibility must be the protection of the frontier citizens in the area, determining the cause of this sudden war could make that job a lot easier.

Missions take place in ten different environments, with settings that range from a jungle planet thick with strange vegetation and dangerous creatures to an arid desert world spotted with the ancient ruins of forgotten civilizations. Missions vary from tactical hostage rescues and organized base defense to more conventional one-person search-and-destroy operations. The game is designed so that the storytelling elements will not interfere with the player's immersion in the game world. Before each assignment, the player is briefed aboard the orbiting Atlantis. When objectives are completed, the player returns to the ship and the story advances based on new developments. ~ T.J. Deci, All Game Guide

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Killzone

Platform:
PlayStation 2
Release Date:
2004
Rated:
GameEsrbRatingEnum.M
Member Rating:
Inspired by the courage demonstrated and devastation sustained in the warfare of the 20th century, Killzone makes its debut as a PS2 exclusive, bringing with it an assortment of features. The game offers four playable characters and 27 different weapons. Players will engage the enemy in more than 11 detailed environments, designed to showcase the grueling settings of a war-ridden planet. There are several gameplay modes to chose from, including single-player and multiplayer (team-based and competitive), as well as online play for up to 12 players.

Killzone immerses players in a future of space colonization that has resulted in several planets becoming inhabited by humans. While most of the colonies united to form the ISA, a ruthless, militaristic faction known as the Helghast has secretly separated itself, and is preparing to wage all-out war. On a nearby colony known as Vecta, the city's orbital defense mysteriously goes offline, allowing the Helghast to land and deploy their troops. As a member of an elite ISA military force, the player's objective is to escort a high-ranking official to an evacuation point while avoiding an intelligent computer-controlled enemy, able to calculate threats, maintain military direction, and execute self-preservation tactics. ~ Damian Francis, All Game Guide

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GoldenEye: Rogue Agent

Platform:
PlayStation 2
Release Date:
2004
Rated:
GameEsrbRatingEnum.T
Member Rating:
Invoking the name of Rare's 1997 first-person shooter for N64 -- easily its most highly acclaimed James Bond game predecessor -- 2004's GoldenEye: Rogue Agent is an original super spy adventure experienced from a different point of view. Developed by Electronic Art's Los Angeles studios, the game has players taking the role of an MI6 agent working toward elite "00" license-to-kill status, who is dismissed for "reckless brutality." Seizing the opportunity to bring such a highly skilled and well-trained operative into his own organization, infamous Bond supervillian Auric Goldfinger welcomes the player's disenfranchised agent into his ranks.

Like its N64 forebear, the 128-bit version of GoldenEye is a first-person shooter with lots of opportunity for multiplayer action. Standard deathmatches and domination games are supported, as well as a "Tug of War" game that has teams competing to move a bomb across the map by flipping a series of switches. Four-player split-screen play is offered, and properly equipped PlayStation 2 and Xbox gamers can go online to find competitive multiplayer games for up to eight. Also like the original, Rogue Agent features a full single-player campaign as well.

Though playing as the "bad guy" in GoldenEye: Rogue Agent, gamers may find that their opponents are often other evil minions from rival underworld operations. As the game begins, Goldfinger is in a struggle with the nefarious Dr. No for control of the world's most powerful criminal organization. The game is officially licensed by MGM (which holds the rights to the franchise), so players can expect to meet other famous (and infamous) characters from the James Bond universe, such as Oddjob, Pussy Galore, Scaramanga, and Xenia Onatopp, as they make their way through this adventure. ~ T.J. Deci, All Game Guide

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Trigger Man

Platform:
Xbox
Release Date:
2004
Rated:
GameEsrbRatingEnum.T
Member Rating:
Players take the role of a mob enforcer in this value-minded 3D shooter adventure. Throughout the game's eight missions, the protagonist must silence witnesses, sabotage the operations of rival gangs, and perhaps even break a few bones -- to send the right message to the right boss. Missions are set in fitting locations such as deserted loading docks, a busy casino, and an Italian restaurant. ~ All Game Guide

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Syphon Filter: Dark Mirror

Platform:
PSP
Release Date:
2006
Rated:
GameEsrbRatingEnum.M
Member Rating:
Sony’s answer to Konami’s Metal Gear Solid series makes its first appearance on PSP with Syphon Filter: Dark Mirror. Agent Gabe Logan returns for a black ops campaign that involves retrieving a powerful weapon known as the "Dark Mirror" from an opportunistic terrorist organization. To accomplish his objectives, Logan will journey around the world to infiltrate an assortment of outdoor and indoor bases from a third-person perspective. Notable gadgets include a special dart-equipped rifle and vision enhancement goggles, but Logan is always free to engage in melee combat with either a knife or his fists. Players will be able to advance through 23 missions in the solo campaign or challenge friends online on a choice of five specially designed multiplayer maps. ~ Scott Alan Marriott, All Game Guide

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Bad Boys: Miami Takedown

Platform:
PlayStation 2
Release Date:
2004
Rated:
GameEsrbRatingEnum.M
Member Rating:
Loosely based on the feature film sequel Bad Boys II, starring Will Smith and Martin Lawrence, Bad Boys: Miami Takedown is an uncomplicated third-person shooter that puts players in control of Detectives Mike Lowrey and Marcus Burnett, who are out to shut down drug cartels in Miami. Bad guys are found in warehouses, back alleys, and other urban, Florida locations. A "cover" feature allows characters to duck behind certain objects for protection in a gun fight, and then lean around the corner for fire back from a position or relative safety. Bad Boys: Miami Takedown follows its own storyline based on the movie characters, but doesn't not feature the voices of Smith or Lawrence. Developed at the U.K.'s Blitz Studios, the game was previously released in Europe as Bad Boys II, concurrently with the film's theatrical debut. ~ T.J. Deci, All Game Guide

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Bad Boys: Miami Takedown

Platform:
Xbox
Release Date:
2004
Rated:
GameEsrbRatingEnum.M
Member Rating:
Loosely based on the feature film sequel Bad Boys II, starring Will Smith and Martin Lawrence, Bad Boys: Miami Takedown is an uncomplicated third-person shooter that puts players in control of Detectives Mike Lowrey and Marcus Burnett, who are out to shut down drug cartels in Miami. Bad guys are found in warehouses, back alleys, and other urban, Florida locations. A "cover" feature allows characters to duck behind certain objects for protection in a gun fight, and then lean around the corner for fire back from a position or relative safety. Bad Boys: Miami Takedown follows its own storyline based on the movie characters, but doesn't not feature the voices of Smith or Lawrence. Developed at the U.K.'s Blitz Studios, the game was previously released in Europe as Bad Boys II, concurrently with the film's theatrical debut. ~ T.J. Deci, All Game Guide

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GoldenEye: Rogue Agent

Platform:
Nintendo DS
Release Date:
2005
Rated:
GameEsrbRatingEnum.T
Member Rating:
Like its console contemporaries, the DS version of GoldenEye has players taking the first-person role of an MI6 agent working toward elite "00" license-to-kill status, who is dismissed for "reckless brutality." Seizing the opportunity to bring such a highly skilled and well-trained operative into his own organization, infamous Bond supervillian Auric Goldfinger welcomes the player's disenfranchised agent into his ranks.

As the single-player game begins, Goldfinger is in a struggle with the nefarious Dr. No for control of the world's most powerful criminal organization. The game is officially licensed by MGM (which holds the rights to the franchise), so players can expect to meet other famous (and infamous) characters from the James Bond universe, such as Oddjob, Pussy Galore, Scaramanga, and Xenia Onatopp, as they make their way through this adventure.

Rogue Agent supports multiplayer action through the handheld's wireless connectivity features. Standard deathmatches and domination games are featured, as well as a "Tug of War" game that has teams competing to move a bomb across a map by flipping a series of switches. Some multiplayer modes allow "spawning," which enables up to eight DS gamers to play together on a single game card, using the handhelds' "Download Play" features. ~ T.J. Deci, All Game Guide

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Coded Arms

Platform:
PSP
Release Date:
2005
Rated:
GameEsrbRatingEnum.T
Member Rating:
Coded Arms is a first-person shooter that has players battling their way through a variety of surreal environments. Players take the role of a computer programmer who has infiltrated a forgotten program, and the action takes place in this program's "virtual reality" levels. Perseverant players can eventually collect over 30 different types of weapons. Multiplayer modes are supported through the PSP's wireless networking capabilities. ~ All Game Guide

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50 Cent: Bulletproof

Platform:
PlayStation 2
Release Date:
2005
Rated:
GameEsrbRatingEnum.M
Member Rating:
Intended exclusively for mature players, this unapologetically violent game features the monetarily monikered rapper in its starring role, as a streetwise tough seeking revenge against a mysterious gang of thugs that filled him with lead and left him for dead. The hero can gain access to a variety of firearms and other weapons, and can learn more than 25 deadly reversal moves. In the third-person shooter style of the popular 128-bit generation Grand Theft Auto games, players follow a series of missions that lead them through the game's storyline.

Bulletproof features previously unreleased music and video by 50 Cent, and the game allows players to set up their own music and video play lists of this included material. The voices and likenesses of other famous musicians portray supporting characters, including Lloyd Banks (lock pick), Tony Yayo (demolitions expert), and Young Buck (weapon specialist) as members of 50's G-Unit posse, Eminem as the "shady" Detective McVicar, and rap music luminary Dr. Dre as the wizened back-alley arms dealer Grizz. ~ T.J. Deci, All Game Guide

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50 Cent: Bulletproof

Platform:
Xbox
Release Date:
2005
Rated:
GameEsrbRatingEnum.M
Member Rating:
Intended exclusively for mature players, this unapologetically violent game features the monetarily monikered rapper in its starring role, as a streetwise tough seeking revenge against a mysterious gang of thugs that filled him with lead and left him for dead. The hero can gain access to a variety of firearms and other weapons, and can learn more than 25 deadly reversal moves. In the third-person shooter style of the popular 128-bit generation Grand Theft Auto games, players follow a series of missions that lead them through the game's storyline.

Bulletproof features previously unreleased music and video by 50 Cent, and the game allows players to set up their own music and video play lists of this included material. The voices and likenesses of other famous musicians portray supporting characters, including Lloyd Banks (lock pick), Tony Yayo (demolitions expert), and Young Buck (weapon specialist) as members of 50's G-Unit posse, Eminem as the "shady" Detective McVicar, and rap music luminary Dr. Dre as the wizened back-alley arms dealer Grizz. ~ T.J. Deci, All Game Guide

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Ghost in the Shell: Stand Alone Complex

Platform:
PSP
Release Date:
2005
Rated:
GameEsrbRatingEnum.T
Member Rating:
In this fast-paced, first-person shooter based on Masamune Shirow's manga series, players take the role of one of four main characters: Motoko, who is agile and quick; Batou, who is strong enough to wield the heaviest weaponry; Saito, a sharpshooter; or Togusa, a (mostly) human agent who is not as easily detected by machines as the other, cyborg operatives. Players can use any of these characters in each of the game's levels (nearly 20 in all), allowing them to choose the best skill set for each job. As they progress through most stages, characters are accompanied by small "tachikoma" tanks, which offer support in battle and serve as emergency protection if the heroes find themselves outnumbered. Like the playable characters themselves, tachikomas can be custom-upgraded with new weapons and equipment found while completing missions. ~ T.J. Deci, All Game Guide

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Portions of Content Provided by All Movie Guide ®, a trademark of All Media Guide, LLC.© 2009 All Media Guide, LLC.