RPG
Final Fantasy IX
- Platform:
- PlayStation
- Release Date:
- 2000
- Rated:

Final Fantasy IX, the third incarnation of Square's acclaimed RPG series on PlayStation, follows the story of an impetuous thief, a mysterious mage, a lonely princess, and a dedicated knight. All are united in their desire to save the kingdom of Alexandria from a queen gone mad. Eight characters are playable in total, with heroes leaving and rejoining your party at certain points in the narrative as they complete specific tasks.
Whenever characters leave the party, you will be updated on their progress with the "active time event" system. An icon at the bottom of the screen will flash when something significant happens outside your party. Selecting an event pauses the current action and displays dialogue sequences or cut-scenes. Although these story segments are optional, viewing them can reveal new character developments.
Final Fantasy IX retains many features from the two previous PlayStation games in the series, including pre-rendered backgrounds, polygonal characters, random battle sequences, and summon attacks. Yet instead of guiding three people in combat, you can battle with up to four. An "active time battle" gauge indicates when a character can attack, while the "trance" gauge builds as characters receive damage. Once this meter is filled, powerful special moves become available.
Final Fantasy IX also includes a card game called Tetra Master and reintroduces the Moogles, a race of creatures that will save your game or give you messages to deliver to others of their kind. On the world map, you can also locate forests populated by the bird-like Chocobos, which can be used as mounts or as part of a "Hot and Cold" mini-game that involves digging up buried treasure. The four-disc Final Fantasy IX requires a memory card with one free block to save progress and character data. ~ Scott Alan Marriott, All Game Guide
Whenever characters leave the party, you will be updated on their progress with the "active time event" system. An icon at the bottom of the screen will flash when something significant happens outside your party. Selecting an event pauses the current action and displays dialogue sequences or cut-scenes. Although these story segments are optional, viewing them can reveal new character developments.
Final Fantasy IX retains many features from the two previous PlayStation games in the series, including pre-rendered backgrounds, polygonal characters, random battle sequences, and summon attacks. Yet instead of guiding three people in combat, you can battle with up to four. An "active time battle" gauge indicates when a character can attack, while the "trance" gauge builds as characters receive damage. Once this meter is filled, powerful special moves become available.
Final Fantasy IX also includes a card game called Tetra Master and reintroduces the Moogles, a race of creatures that will save your game or give you messages to deliver to others of their kind. On the world map, you can also locate forests populated by the bird-like Chocobos, which can be used as mounts or as part of a "Hot and Cold" mini-game that involves digging up buried treasure. The four-disc Final Fantasy IX requires a memory card with one free block to save progress and character data. ~ Scott Alan Marriott, All Game Guide
Final Fantasy Chronicles: Final Fantasy IV & Chrono Trigger
- Platform:
- PlayStation
- Release Date:
- 2001
- Rated:

A re-release in much the same vein as Final Fantasy Anthologies, Final Fantasy Chronicles bundles two of Square Soft's most beloved SNES RPG titles -- Final Fantasy IV and Chrono Trigger -- in this PlayStation release. Final Fantasy IV, known in the US as Final Fantasy II, follows the exploits of Cecil, a Black Knight and former leader of the Red Wings who questions the orders of his king and is demoted because of this. From here, he embarks on a journey that will span worlds and decide the fate of the entire kingdom.
Battles are turn-based, but introduced to the series is the Active Time Battle (ATB) concept, which forces players to be quick with their decision-making because, despite the turn-based nature of the title, enemies can attack at brief intervals. The player's party can consist of as many as five people at one time and throughout the adventure, characters will leave and join up with the party. The characters themselves are divided into classes and possess specific attributes and skills. Kain, for example, is able to use a jump ability in battle while Rosa wields white magic. Known as the "Easytype," the original US release excluded particular items, abilities, and spells, all of which have been restored for this release, dubbed "Hardtype." As part of the update, new FMV cutscenes are interjected throughout the game.
Released late in the SNES system's lifecycle, Chrono Trigger documents the adventure of a young boy named Crono and his misadventures through time. During the Millennial Fair, Crono meets and quickly befriends a woman named Marle. While visiting Crono's inventor friend Lucca however, Marle is inadvertently sent into the past and Crono and Lucca must set off after her. Dubbed the "Tech System," the game allows characters to combine elemental attacks in order to produce Double and even Triple Techs; powerful offensive and defensive techniques. New Tech skills can be learned as the character increases in level.
Unlike Final Fantasy IV, battles in Chrono Trigger are not initiated at random, allowing players to avoid enemies (who are in plain sight) as they see fit. New animated cutscenes have been included as part of the update, as well as an Extras Mode that houses any additional extras unlocked by attaining one of the game's twelve different endings. A Theater, Music Box, Art Gallery, and Bestiary are just some of the options available, allowing players to view unlocked movie and ending sequences, listen to music from the game, view stills of the main characters, and read up on monsters, bosses, and techniques. ~ Gavin Frankle, All Game Guide
Battles are turn-based, but introduced to the series is the Active Time Battle (ATB) concept, which forces players to be quick with their decision-making because, despite the turn-based nature of the title, enemies can attack at brief intervals. The player's party can consist of as many as five people at one time and throughout the adventure, characters will leave and join up with the party. The characters themselves are divided into classes and possess specific attributes and skills. Kain, for example, is able to use a jump ability in battle while Rosa wields white magic. Known as the "Easytype," the original US release excluded particular items, abilities, and spells, all of which have been restored for this release, dubbed "Hardtype." As part of the update, new FMV cutscenes are interjected throughout the game.
Released late in the SNES system's lifecycle, Chrono Trigger documents the adventure of a young boy named Crono and his misadventures through time. During the Millennial Fair, Crono meets and quickly befriends a woman named Marle. While visiting Crono's inventor friend Lucca however, Marle is inadvertently sent into the past and Crono and Lucca must set off after her. Dubbed the "Tech System," the game allows characters to combine elemental attacks in order to produce Double and even Triple Techs; powerful offensive and defensive techniques. New Tech skills can be learned as the character increases in level.
Unlike Final Fantasy IV, battles in Chrono Trigger are not initiated at random, allowing players to avoid enemies (who are in plain sight) as they see fit. New animated cutscenes have been included as part of the update, as well as an Extras Mode that houses any additional extras unlocked by attaining one of the game's twelve different endings. A Theater, Music Box, Art Gallery, and Bestiary are just some of the options available, allowing players to view unlocked movie and ending sequences, listen to music from the game, view stills of the main characters, and read up on monsters, bosses, and techniques. ~ Gavin Frankle, All Game Guide

Kingdom Hearts
- Platform:
- PlayStation 2
- Release Date:
- 2002
- Rated:

Created with the support of two multimedia entertainment powerhouses, Kingdom Hearts provides a new adventure with some familiar faces. This 3D action-oriented role-playing title from developers at Square features popular Disney characters like Donald Duck and Goofy adventuring alongside more conventional Final Fantasy-styled heroes.
Tetsuya Nomura, who designed several of the characters in earlier Final Fantasy titles, supervised this game's development. In addition to the well-established Donald and Goofy, Kingdom Hearts introduces several new characters to the Disney universe.
The heroes must embark on a long and dangerous quest to rescue lost friends. Players guide thier characters through sleepy city streets and mysterious torch-lit tombs, facing clever enemies and large boss characters. Most of the action is played out in real-time. Though it features characters often associated with children's programs, Kingdom Hearts is designed to offer a thoughtful, serious role-playing adventure for gamers of all ages. ~ T.J. Deci, All Game Guide
Tetsuya Nomura, who designed several of the characters in earlier Final Fantasy titles, supervised this game's development. In addition to the well-established Donald and Goofy, Kingdom Hearts introduces several new characters to the Disney universe.
The heroes must embark on a long and dangerous quest to rescue lost friends. Players guide thier characters through sleepy city streets and mysterious torch-lit tombs, facing clever enemies and large boss characters. Most of the action is played out in real-time. Though it features characters often associated with children's programs, Kingdom Hearts is designed to offer a thoughtful, serious role-playing adventure for gamers of all ages. ~ T.J. Deci, All Game Guide

Harvest Moon: Save the Homeland
- Platform:
- PlayStation 2
- Release Date:
- 2001
- Rated:

Harvest Moon: Save the Homeland marks a significant shift in focus for the series, becoming more of a "life simulation" than the "farm simulation" it once was. Unlike previous incarnations where the main objective was to resurrect a dying farm and ultimately turn a profit, this PS2 title presents players with a slightly more desperate predicament: The land upon which the village is built has been earmarked for the development of a new resort complex. Construction begins in exactly one year and in that time you'll have to find a way to save the village. Incidentally, there are nine different ways that this can be achieved, providing nine different game endings.
Harvest Moon: Save the Homeland is also the first title in the series to make use of 3D environments, and has included a user-definable camera that can be manipulated as needed with the aid of the right analog stick. The game also makes use of "cel-shading" -- a technique that has become synonymous with cartoon-style games.
Among the most significant changes are that annual events are no longer celebrated; the axe and hammer have been removed from your inventory; the variety of crops has been reduced, and land no longer needs to be cleared before crops can be planted. Also, the shipping bin has been eradicated, requiring that you take your crops to town yourself. With the emphasis no longer on your farm, relationships now become more important than ever; though, you can now only court the local ladies and not marry them. Cooking and the collection of recipes remain an integral part of the gameplay.
A standard day on the farm still revolves around checking the weather report and then tending to the animals and crops, but days now elapse significantly faster. Harvest Moon: Save the Homeland also features 20 new characters with which to interact, each with their own unique personalities, likes and dislikes, and birthdays which must be remembered at all costs. ~ Gavin Frankle, All Game Guide
Harvest Moon: Save the Homeland is also the first title in the series to make use of 3D environments, and has included a user-definable camera that can be manipulated as needed with the aid of the right analog stick. The game also makes use of "cel-shading" -- a technique that has become synonymous with cartoon-style games.
Among the most significant changes are that annual events are no longer celebrated; the axe and hammer have been removed from your inventory; the variety of crops has been reduced, and land no longer needs to be cleared before crops can be planted. Also, the shipping bin has been eradicated, requiring that you take your crops to town yourself. With the emphasis no longer on your farm, relationships now become more important than ever; though, you can now only court the local ladies and not marry them. Cooking and the collection of recipes remain an integral part of the gameplay.
A standard day on the farm still revolves around checking the weather report and then tending to the animals and crops, but days now elapse significantly faster. Harvest Moon: Save the Homeland also features 20 new characters with which to interact, each with their own unique personalities, likes and dislikes, and birthdays which must be remembered at all costs. ~ Gavin Frankle, All Game Guide

Final Fantasy Origins
- Platform:
- PlayStation
- Release Date:
- 2003
- Rated:

This PlayStation release includes updated versions of the the first Final Fantasy and Final Fantasy II. Originally designed for the NES, both games have been reworked to take advantage of the more powerful PS. Graphics have been refined and the sound quality has been improved. A new "Memo File" feature cuts down on reloading time by allowing players to quick-save their game before facing a dangerous situation.
While the original Final Fantasy was released to the U.S. in 1990, the featured version of Final Fantasy II was previously available only in Japan. In addition to complete and enhanced versions of both the first and second games in the cornerstone series, Square also rewards its fans with new CG movies, additional songs in the soundtrack, and an art gallery and bestiary that offer insight on the creative talent behind the games. ~ T.J. Deci, All Game Guide
While the original Final Fantasy was released to the U.S. in 1990, the featured version of Final Fantasy II was previously available only in Japan. In addition to complete and enhanced versions of both the first and second games in the cornerstone series, Square also rewards its fans with new CG movies, additional songs in the soundtrack, and an art gallery and bestiary that offer insight on the creative talent behind the games. ~ T.J. Deci, All Game Guide

Harvest Moon: Friends of Mineral Town
- Platform:
- Game Boy Advance
- Release Date:
- 2003
- Rated:

Natsume's unusual series of farming games comes to Game Boy Advance with the release of Harvest Moon: Friends of Mineral Town. As in previous titles, players can go about their day as they see fit, with the overall goal being to become profitable while planting and harvesting various crops or raising livestock. After a hard day's work overseeing the day-to-day operations of the farm, players can visit the city to talk with the locals, spend some time fishing in a nearby pond, or embark on various other side-quests and mini-games. Romance is also part of the series, and characters can eventually marry, have children, and own pets. Friends of Mineral Town also interfaces with the GameCube version of Harvest Moon: It's a Wonderful Life, allowing players access to specific events and other bonuses. ~ Scott Alan Marriott, All Game Guide

Kingdom Hearts II
- Platform:
- PlayStation 2
- Release Date:
- 2006
- Rated:

The surprising collaboration between Disney and Square Enix returns in this follow-up to 2002’s sleeper hit, Kingdom Hearts. Players will guide an older and more powerful Sora along with unlikely pals Goofy and Donald Duck in multiple worlds based on classic and contemporary Disney films. The action once again follows a party of three characters as they fight enemies, solve puzzles, and explore their cinematic surroundings from a third-person perspective. New features include a retooled camera system and a revamped combat engine.
The viewpoint is set farther back than in the original game, allowing players to see more of their surroundings, with the right analog stick used to further adjust the perspective. Kingdom Hearts II no longer includes platform jumping, focusing instead on the real-time combat. Sora can now perform double-team attacks and absorb the party’s powers to transform into one of five stronger entities. Players can also swap party members during the heat of battle, perform context-sensitive attacks, and control the abilities of summoned characters like Stitch or Chicken Little.
Another adjustment is the initially playable character. Sora takes a back seat to a young boy named Roxas at the game’s start, whose dreams help relay the storyline to those new to the Kingdom Hearts saga. Yet the biggest change in this sequel is the ability to visit new worlds from the Disney universe, including environments based on Steamboat Willie, Tron, The Lion King, Mulan, and Pirates of the Caribbean. Redesigned locales from the first game are featured as well, each offering alternate objectives to complete. As in the original, Kingdom Hearts II enlists the voice talents of such Hollywood stars as Haley Joel Osment, Mena Suvari, and Christopher Lee to bring the characters to life. ~ Scott Alan Marriott, All Game Guide
The viewpoint is set farther back than in the original game, allowing players to see more of their surroundings, with the right analog stick used to further adjust the perspective. Kingdom Hearts II no longer includes platform jumping, focusing instead on the real-time combat. Sora can now perform double-team attacks and absorb the party’s powers to transform into one of five stronger entities. Players can also swap party members during the heat of battle, perform context-sensitive attacks, and control the abilities of summoned characters like Stitch or Chicken Little.
Another adjustment is the initially playable character. Sora takes a back seat to a young boy named Roxas at the game’s start, whose dreams help relay the storyline to those new to the Kingdom Hearts saga. Yet the biggest change in this sequel is the ability to visit new worlds from the Disney universe, including environments based on Steamboat Willie, Tron, The Lion King, Mulan, and Pirates of the Caribbean. Redesigned locales from the first game are featured as well, each offering alternate objectives to complete. As in the original, Kingdom Hearts II enlists the voice talents of such Hollywood stars as Haley Joel Osment, Mena Suvari, and Christopher Lee to bring the characters to life. ~ Scott Alan Marriott, All Game Guide

Future Tactics: The Uprising
- Platform:
- Xbox
- Release Date:
- 2004
- Rated:

In the distant future, only superior tactics will save Earth from being lost to heartless alien invaders -- though good platform jumping skills, a steady aim, and a bit of luck won't hurt either. Future Tactics: The Uprising is an action-strategy game set thousands of year from now, featuring a young hero named Low who may rise to save humanity from becoming but a footnote in the history of a race of off-world oppressors.
While rooted in the iconic, turn-based play of conventional console tactics games, Future Tactics adds elements of action more common to 3D platformers. The game is turn based, but instead of merely sending their characters to a destination, players are in direct control as their heroes run and jump around the battlefield. Similarly, using the game's numerous ranged weapons requires the player to aim and shoot from a first-person perspective.
Since a successful attack so often relies upon a clear shot, line-of-sight is a top concern, both when attacking and defending. If Low can see an enemy well enough to take aim, that enemy may get a bead on him as well. Future Tactics' deformable environments add to this uncertainty, as seemingly protective cover might wear away with a few well-placed rounds.
Designed to offer tactical challenges with the feel of a 3D platform shooter, Future Tactics: The Uprising allows players to survey the battlefields and develop a plan of action without a lot of abstract number-crunching. The game features 18 characters, 19 missions, and a tweakable two-player "Battle Mode." A "Boot Camp" tutorial is also included, to help ease new players into the game. ~ T.J. Deci, All Game Guide
While rooted in the iconic, turn-based play of conventional console tactics games, Future Tactics adds elements of action more common to 3D platformers. The game is turn based, but instead of merely sending their characters to a destination, players are in direct control as their heroes run and jump around the battlefield. Similarly, using the game's numerous ranged weapons requires the player to aim and shoot from a first-person perspective.
Since a successful attack so often relies upon a clear shot, line-of-sight is a top concern, both when attacking and defending. If Low can see an enemy well enough to take aim, that enemy may get a bead on him as well. Future Tactics' deformable environments add to this uncertainty, as seemingly protective cover might wear away with a few well-placed rounds.
Designed to offer tactical challenges with the feel of a 3D platform shooter, Future Tactics: The Uprising allows players to survey the battlefields and develop a plan of action without a lot of abstract number-crunching. The game features 18 characters, 19 missions, and a tweakable two-player "Battle Mode." A "Boot Camp" tutorial is also included, to help ease new players into the game. ~ T.J. Deci, All Game Guide

Future Tactics: The Uprising
- Platform:
- PlayStation 2
- Release Date:
- 2004
- Rated:

In the distant future, only superior tactics will save Earth from being lost to heartless alien invaders -- though good platform jumping skills, a steady aim, and a bit of luck won't hurt either. Future Tactics: The Uprising is an action-strategy game set thousands of year from now, featuring a young hero named Low who may rise to save humanity from becoming but a footnote in the history of a race of off-world oppressors.
While rooted in the iconic, turn-based play of conventional console tactics games, Future Tactics adds elements of action more common to 3D platformers. The game is turn based, but instead of merely sending their characters to a destination, players are in direct control as their heroes run and jump around the battlefield. Similarly, using the game's numerous ranged weapons requires the player to aim and shoot from a first-person perspective.
Since a successful attack so often relies upon a clear shot, line-of-sight is a top concern, both when attacking and defending. If Low can see an enemy well enough to take aim, that enemy may get a bead on him as well. Future Tactic's deformable environments add to this uncertainty, as seemingly protective cover might wear away with a few well-placed rounds.
Designed to offer tactical challenges with the feel of a 3D platform shooter, Future Tactics: The Uprising allows players to survey the battlefields and develop a plan of action without a lot of abstract number-crunching. The game features 18 characters, 19 missions, and a tweakable two-player "Battle Mode." A "Boot Camp" tutorial is also included, to help ease new players into the game. ~ T.J. Deci, All Game Guide
While rooted in the iconic, turn-based play of conventional console tactics games, Future Tactics adds elements of action more common to 3D platformers. The game is turn based, but instead of merely sending their characters to a destination, players are in direct control as their heroes run and jump around the battlefield. Similarly, using the game's numerous ranged weapons requires the player to aim and shoot from a first-person perspective.
Since a successful attack so often relies upon a clear shot, line-of-sight is a top concern, both when attacking and defending. If Low can see an enemy well enough to take aim, that enemy may get a bead on him as well. Future Tactic's deformable environments add to this uncertainty, as seemingly protective cover might wear away with a few well-placed rounds.
Designed to offer tactical challenges with the feel of a 3D platform shooter, Future Tactics: The Uprising allows players to survey the battlefields and develop a plan of action without a lot of abstract number-crunching. The game features 18 characters, 19 missions, and a tweakable two-player "Battle Mode." A "Boot Camp" tutorial is also included, to help ease new players into the game. ~ T.J. Deci, All Game Guide

Future Tactics: The Uprising
- Platform:
- Nintendo GameCube
- Release Date:
- 2004
- Rated:

In the distant future, only superior tactics will save Earth from being lost to heartless alien invaders -- though good platform jumping skills, a steady aim, and a bit of luck won't hurt either. Future Tactics: The Uprising is an action-strategy game set thousands of year from now, featuring a young hero named Low who may rise to save humanity from becoming but a footnote in the history of a race of off-world oppressors.
While rooted in the iconic, turn-based play of conventional console tactics games, Future Tactics adds elements of action more common to 3D platformers. The game is turn based, but instead of merely sending their characters to a destination, players are in direct control as their heroes run and jump around the battlefield. Similarly, using the game's numerous ranged weapons requires the player to aim and shoot from a first-person perspective.
Since a successful attack so often relies upon a clear shot, line-of-sight is a top concern, both when attacking and defending. If Low can see an enemy well enough to take aim, that enemy may get a bead on him as well. Future Tactic's deformable environments add to this uncertainty, as seemingly protective cover might wear away with a few well-placed rounds.
Designed to offer tactical challenges with the feel of a 3D platform shooter, Future Tactics: The Uprising allows players to survey the battlefields and develop a plan of action without a lot of abstract number-crunching. The game features 18 characters, 19 missions, and a tweakable two-player "Battle Mode." A "Boot Camp" tutorial is also included, to help ease new players into the game. ~ T.J. Deci, All Game Guide
While rooted in the iconic, turn-based play of conventional console tactics games, Future Tactics adds elements of action more common to 3D platformers. The game is turn based, but instead of merely sending their characters to a destination, players are in direct control as their heroes run and jump around the battlefield. Similarly, using the game's numerous ranged weapons requires the player to aim and shoot from a first-person perspective.
Since a successful attack so often relies upon a clear shot, line-of-sight is a top concern, both when attacking and defending. If Low can see an enemy well enough to take aim, that enemy may get a bead on him as well. Future Tactic's deformable environments add to this uncertainty, as seemingly protective cover might wear away with a few well-placed rounds.
Designed to offer tactical challenges with the feel of a 3D platform shooter, Future Tactics: The Uprising allows players to survey the battlefields and develop a plan of action without a lot of abstract number-crunching. The game features 18 characters, 19 missions, and a tweakable two-player "Battle Mode." A "Boot Camp" tutorial is also included, to help ease new players into the game. ~ T.J. Deci, All Game Guide

Champions: Return to Arms
- Platform:
- PlayStation 2
- Release Date:
- 2005
- Rated:

PlayStation 2 adventurers fire up their network adaptors and return to the online world of Norrath, where new challenges await proven champions. As in Snowblind Studios' original Champions of Norrath, this sequel features fast-paced hack-and-slash combat in the fashion introduced by the developer's Baldur's Gate: Dark Alliance, along with Diablo-style instanced online multiplayer adventuring. Veterans of the original Champions can import their characters into this second game, where the level cap has been raised to 80. Two new playable races are introduced in Champions: Return to Arms -- the tiger-like Vah Shir and the reptilian Iksar -- along with 50 new areas and thousands of new weapons and magic items. Also new in this edition is personality-based role-playing; as they progress through the plot, players come across certain moral decisions that can influence the outcome of the story. As in the original, single-player adventuring is also supported, for non-networked PS2 gamers. ~ T.J. Deci, All Game Guide

Dragon Quest Monsters: Joker
- Platform:
- Nintendo DS
- Release Date:
- 2007
- Rated:

A spin-off from the hugely popular Dragon Quest series of role-playing games, Dragon Quest Monsters: Joker is similar to the Pokémon or Digimon style of creature-breeding battle games. The game takes place in Green Bays, a series of islands that teem not with ravenous, cheesehead-wearing Packer fans, but with more than 200 classic Dragon Quest monsters. Green Bays is home to the famous monster scout challenge, in which competitors scout monsters, synthesize new beasts, and pit them against one another in head-to-head battles.
Players take on the role of a boy who is sent by his father, Warden Trump, to infiltrate the monster scout challenge. The overall goal is to develop the strongest group of monsters by capturing, training, and synthesizing as many beasts as possible. Multiplayer modes let gamers battle and trade creatures via a local wireless connection, or players can use the DS's Wi-Fi capabilities to participate in both continental and global tournaments in the Wildcard World Cup. ~ Christopher Brown, All Game Guide
Players take on the role of a boy who is sent by his father, Warden Trump, to infiltrate the monster scout challenge. The overall goal is to develop the strongest group of monsters by capturing, training, and synthesizing as many beasts as possible. Multiplayer modes let gamers battle and trade creatures via a local wireless connection, or players can use the DS's Wi-Fi capabilities to participate in both continental and global tournaments in the Wildcard World Cup. ~ Christopher Brown, All Game Guide

Final Fantasy: Crystal Chronicles -- Ring of Fates
- Platform:
- Nintendo DS
- Release Date:
- 2008
- Rated:

Square's 2003 role-playing game makes its DS debut with wireless support for up to four adventurers. As in the GameCube original, notable for its use of the Game Boy Advance as a controller, the world in Final Fantasy: Crystal Chronicles is enshrouded in a deadly gas called Miasma. To save the realm, players must venture deep within a series of foreboding dungeons to locate ancient trees with the power to purify the air. The Legend of Zelda-style action takes place on the top screen, while the touch screen displays helpful information such as dungeon maps, enemy radar, and the location of treasure chests. After selecting a character from one of four tribes, each varying in strength, defense, health, and magic, players will travel from town to town via caravan. Along the way are opportunities to talk with local townsfolk, purchase supplies, and complete errands, but the focus is primarily on real-time battles with an assortment of colorful enemies. Players can perform melee attacks or cast spells, with teammates able to string together more powerful attacks by quickly tapping buttons in sequence. Each puzzle-filled dungeon culminates in a boss battle that requires a combination of attacks to succeed. ~ Scott Alan Marriott, All Game Guide

Demon Stone
- Platform:
- Xbox
- Release Date:
- 2004
- Rated:

Players guide three distinct heroes through the Advanced Dungeons & Dragons lands known as the Forgotten Realms, to correct a mistake and perhaps save the world in the process. By accidentally meddling in an age-old feud between two powerful, demonic hordes, the player's characters have allowed both abysmal armies into our plane of existence. Now the noble characters are honor-bound to make amends, and banish the demons from Faerun once more.
The player directly controls one of the three characters and can switch between them at nearly any time. These characters represent the fundamental AD&D archetypes: the burly fighter, who can take at least as much punishment as he dishes out, the agile rogue, who can pick locks and sneak about for surprise attacks, and the resourceful sorcerer, who specializes in a variety of ranged combat spells. Demon Stone is designed to call on the diverse abilities of each of these three characters, so using the right hero for the right job is an important part of play.
Characters gain experience and new abilities as they progress through the adventure, but Demon Stone players won't spend as much time number-crunching as they might in other AD&D games. Most of the statistical arithmetic that drives the combat system is applied behind the scenes. While Stormfront's collaboration with AD&D license holder Wizards of the Coast helps ensure that Demon Stone's rules system is accurate to the pen & paper standards, the focus of this game is squarely on the action.
Forgotten Realms: Demon Stone is not the developer's first hack-and-slash console RPG. EA Games' well received The Lord of the Rings: The Two Towers, based on the Peter Jackson film, was also designed by the studio. Stormfront's previous work with the Advanced Dungeons & Dragons license yielded a series of home computer games in the early 1990s, as well as 2001's Pool of Radiance: Ruins of Myth Drannor. ~ T.J. Deci, All Game Guide
The player directly controls one of the three characters and can switch between them at nearly any time. These characters represent the fundamental AD&D archetypes: the burly fighter, who can take at least as much punishment as he dishes out, the agile rogue, who can pick locks and sneak about for surprise attacks, and the resourceful sorcerer, who specializes in a variety of ranged combat spells. Demon Stone is designed to call on the diverse abilities of each of these three characters, so using the right hero for the right job is an important part of play.
Characters gain experience and new abilities as they progress through the adventure, but Demon Stone players won't spend as much time number-crunching as they might in other AD&D games. Most of the statistical arithmetic that drives the combat system is applied behind the scenes. While Stormfront's collaboration with AD&D license holder Wizards of the Coast helps ensure that Demon Stone's rules system is accurate to the pen & paper standards, the focus of this game is squarely on the action.
Forgotten Realms: Demon Stone is not the developer's first hack-and-slash console RPG. EA Games' well received The Lord of the Rings: The Two Towers, based on the Peter Jackson film, was also designed by the studio. Stormfront's previous work with the Advanced Dungeons & Dragons license yielded a series of home computer games in the early 1990s, as well as 2001's Pool of Radiance: Ruins of Myth Drannor. ~ T.J. Deci, All Game Guide

Pokémon: Diamond Version
- Platform:
- Nintendo DS
- Release Date:
- 2007
- Rated:

Pokémon Diamond expands the series by offering trainers a new area to explore and the chance to catch three new creatures. Single-gamers may choose between male and female characters at the beginning of the game, and then begin their quest to become the League Champion. Players must work their way through Shin'ou, a previously unseen area that is based on the landscape of Hokkaido in Japan. Gamers must take on and defeat members of Team Galaxy, a new threat in the Pokémon universe. Pokémon Diamond enhances the series by allowing players to transfer creatures from their Game Boy Advance to the DS using the GBA game slot. Through a wireless connection, gamers may challenge friends to a duel, trade creatures, and talk with friends at the Pokémon Union. ~ Gracie Leach, All Game Guide

Pokémon: Pearl Version
- Platform:
- Nintendo DS
- Release Date:
- 2007
- Rated:

Pokémon Pearl expands the series by offering trainers a new area to explore and the chance to catch three new creatures. Single-gamers may choose between male and female characters at the beginning of the game, and then begin their quest to become the League Champion. Players must work their way through Shin'ou, a previously unseen area that is based on the landscape of Hokkaido in Japan. Gamers must take on and defeat members of Team Galaxy, a new threat in the Pokémon universe. Pokémon Pearl enhances the series by allowing players to transfer creatures from their Game Boy Advance to the DS using the GBA game slot. Through a wireless connection, gamers may challenge friends to a duel, trade creatures, and talk with friends at the Pokémon Union. ~ Gracie Leach, All Game Guide

Arc the Lad: End of Darkness
- Platform:
- PlayStation 2
- Release Date:
- 2005
- Rated:

Arc the Lad: End of Darkness takes place about five years after the events of the series' previous PS2 release, Twilight of the Spirits. Players take the role of a bounty hunter of sorts, called Edda, who travels from city to city, apprehending criminals and secretly following a suspicious woman known as Kirika. Unlike earlier games in the long-running console RPG series, battles take place in real-time. Strategic elements, such as the collection and use of powerful cards, are also a part of the gameplay. ~ All Game Guide

Sigma Star Saga
- Platform:
- Game Boy Advance
- Release Date:
- 2005
- Rated:

This original GBA game is set in a grim distant future where humankind finds itself at odds with an invading alien race known as the Krill. Players take the role of a brave operative who works as a double agent, and thus gains a unique perspective on the ongoing conflict. The game's storyline branches according to decisions made.
In addition to the plot, the hero's weapon is customizable as well, as it can be upgraded with more than 50 collectable "Gun Data" power-ups. The Sigma Star Saga plays out on six different planets. Along with the third-person exploration and shooting, players encounter classically styled side-scrolling shooter sequences as they travel from mission to mission. ~ T.J. Deci, All Game Guide
In addition to the plot, the hero's weapon is customizable as well, as it can be upgraded with more than 50 collectable "Gun Data" power-ups. The Sigma Star Saga plays out on six different planets. Along with the third-person exploration and shooting, players encounter classically styled side-scrolling shooter sequences as they travel from mission to mission. ~ T.J. Deci, All Game Guide

Lunar: Dragon Song
- Platform:
- Nintendo DS
- Release Date:
- 2005
- Rated:

Lunar: Dragon Song is a departure from the longstanding role-playing game series, which debuted on Sega CD before seeing enhanced remakes on the original PlayStation. For its DS debut, Lunar: Dragon Song takes place 1,000 years before the events chronicled in 1993's Lunar: The Silver Star Story. Players take control of young Jian as he stumbles upon a frightening discovery in the peaceful world of Lunar: a demonic invasion. Jian vows to stop the threat to his homeland with the help of plucky friends Gabryel, Lucia, Flora, and Rufus. Together the party will vanquish an assortment of evil spirits in turn-based combat, while searching high and low for battle cards that will further enhance each party member's abilities. Special DS features include touch-screen movement, microphone support for issuing commands, and a dual-screen viewpoint for boss encounters and enemies that fight in the air as well as on the ground. The system's wireless function is also supported for trading items with fellow adventurers. ~ Scott Alan Marriott, All Game Guide

Dirge of Cerberus: Final Fantasy VII
- Platform:
- PlayStation 2
- Release Date:
- 2006
- Rated:

Dirge of Cerberus is a third-person shooter starring the sullen, enigmatic Vincent Valentine from Square's Final Fantasy VII role-playing game, which debuted on the original PlayStation in 1997. Taking place three years after the PlayStation hit, Dirge of Cerberus focuses on Valentine's vendetta against an underground assault team known as the Deep Ground Soldiers, who have been terrorizing the recovering city of Midgar from its darkest depths. The title refers to Valentine's weapon, a handgun with carvings of the mythological creature Cerberus on its three barrels -- one for each of the hell beast's heads. Players will use this firearm and more to shoot down armies of robotic troops while trying to rescue Midgar's imprisoned citizens along the way. Each defeated enemy offers a varying amount of experience points, allowing Valentine to increase in level and become more powerful as the game progresses.
Valentine can perform a number of acrobatic moves, from rolls and crouches to jumps and melee attacks, while battling his enemies. Targeting foes is simplified with an automated lock-on feature, but players are free to execute more precise shots by holding down the shoulder button to access a targeting reticule. Staying true to the Final Fantasy VII legacy, players can acquire potions to restore lost health, new weapons to battle enemies, and material to perform magic-based attacks, one of which allows Valentine to transform into a powerful beast. The game also includes cameos from a number of Final Fantasy VII characters, including Yuffie, Cait Sith, and the indomitable Cid Highwind, and features a cinematic storyline that delves deeper into Vincent Valentine's murky past. After completing the solo campaign, players can continue the action online in team deathmatch, survival, and cooperative modes. ~ Scott Alan Marriott, All Game Guide
Valentine can perform a number of acrobatic moves, from rolls and crouches to jumps and melee attacks, while battling his enemies. Targeting foes is simplified with an automated lock-on feature, but players are free to execute more precise shots by holding down the shoulder button to access a targeting reticule. Staying true to the Final Fantasy VII legacy, players can acquire potions to restore lost health, new weapons to battle enemies, and material to perform magic-based attacks, one of which allows Valentine to transform into a powerful beast. The game also includes cameos from a number of Final Fantasy VII characters, including Yuffie, Cait Sith, and the indomitable Cid Highwind, and features a cinematic storyline that delves deeper into Vincent Valentine's murky past. After completing the solo campaign, players can continue the action online in team deathmatch, survival, and cooperative modes. ~ Scott Alan Marriott, All Game Guide

Fullmetal Alchemist 2: Curse of the Crimson Elixir
- Platform:
- PlayStation 2
- Release Date:
- 2005
- Rated:

The second North American PS2 game based on the Fullmetal Alchemist anime series, Curse of the Crimson Elixir follows an original storyline designed to complement the television adventures of the two young Elric brothers. Edward is a precocious, maimed alchemist, and Alphonse's human soul resides in the shell of a hulking mechanical man. As in Square-Enix's earlier Broken Angel, this game features cel-shaded graphics and 3D platform-style combat, for which players can use Edward's powers of transmutation to create new, effective weaponry. The boys have been sent to Siam-Sid, in the ruins of the capital city of Lebis, where they must investigate disturbing stories about disappearing people and strange monsters. Throughout the adventure, players take the role of Edward, who is supported in combat and exploration by the computer-controlled Alphonse. Several other major and minor Fullmetal Alchemist characters appear in the game, all voiced by the actors who portray them in the television series. ~ T.J. Deci, All Game Guide

Romancing SaGa
- Platform:
- PlayStation 2
- Release Date:
- 2005
- Rated:

Based on the popular Japanese series of SNES role-playing adventures, Minstrel Song brings the Romancing SaGa to North American PS2s, along with the new features, deeper presentation, and graphical and audio updates expected the a jump from 16- to 128-bit processing. While 2D pixilation is replaced by 3D polygons, the series strives to retain its non-linear storytelling and simple charm. As one of eight playable characters, gamers lead a party of heroes in a quest to prevent the re-awakening of Saruin, a supernatural villain who has been imprisoned for the last millennium. These heroes are aided by the guidance and advice of a traveling minstrel, who seems to come and go mysteriously. ~ T.J. Deci, All Game Guide

Neopets: The Darkest Faerie
- Platform:
- PlayStation 2
- Release Date:
- 2005
- Rated:

Based on Sony Computer Entertainment's popular online realm of magical, virtual pets, this game is set in a 3D realization of the world of Neopia, where single player fans will guide Neopet characters Tormund the Knight and Roberta the Sorceress on an adventure of exploration and danger, to keep the Darkest Faerie from spreading her evil and destroying the land. Originally announced for the PlayStation console, Neopets: The Darkest Faerie has been enhanced for play on the PS2 system. ~ All Game Guide

Crisis Core: Final Fantasy VII
- Platform:
- PSP
- Release Date:
- 2008
- Rated:

Ten years after the original PlayStation's Final Fantasy VII debuted to critical acclaim, Sony's handheld receives an exclusive prequel entitled "Crisis Core." The storyline focuses on Zack Fair and his dealings with a young Cloud Strife, an opportunistic Shinra Company, and the troubled Sephiroth. The action is viewed from a third-person perspective as players guide Zack across an assortment of 3D environments while engaging in random battles against multiple enemy types.
Combat involves initiating a choice of melee or magic-based attacks as a three-reel slot machine, referred to as a "Digital Mind Wave," spins in the top corner of the screen. Each reel displays a character or a number, with each spin resulting in a potential status upgrade depending on the combination. Players might automatically replenish health or magic, for example, or gain a more powerful attack during the encounter. Throughout Zack's journey, players will interact with characters both new and familiar, gradually learning more about the events leading up to the planet's rapid decline. ~ Scott Alan Marriott, All Game Guide
Combat involves initiating a choice of melee or magic-based attacks as a three-reel slot machine, referred to as a "Digital Mind Wave," spins in the top corner of the screen. Each reel displays a character or a number, with each spin resulting in a potential status upgrade depending on the combination. Players might automatically replenish health or magic, for example, or gain a more powerful attack during the encounter. Throughout Zack's journey, players will interact with characters both new and familiar, gradually learning more about the events leading up to the planet's rapid decline. ~ Scott Alan Marriott, All Game Guide

Monster Hunter Freedom
- Platform:
- PSP
- Release Date:
- 2006
- Rated:

In Monster Hunter Freedom for the PlayStation Portable, beast masters can play at home or on the go. Start by selecting hair, face, voice, and other attributes to create a completely customized character, and then explore the village for challenges such as collecting a valuable egg from a dragon's nest or hunting down a certain creature. Players will find mini games further along the road at "Kokoto Farm." Monster hunters can plant seeds, fish, mine, or scavenge to earn money, items, and food. Working with and buying goods from villagers will increase town growth and development, which in turn opens up new options in the game.
When visiting the "Felyne Kitchen," gamers will find a great place to beef up their attributes. Cooking cats make meals that increase abilities for a designated period of time, also known as a "buff." A "buff" will last until a quest is cleared once, and then gamers must go back to the kitty cooks if they want another. Each cat has a "special" ingredient to use that will cause different effects, and the more the cats are used the better their "buffs" get. Two players may collect and deliver treasures within a designated time to achieve high scores and obtain items in the "treasure hunters" co-op game. A guild card collects high value prizes and can be traded with friends along with other items via the Ad-hoc multiplayer mode. Missions in Monster Hunter Freedom are tailored more toward single-player experiences, however up to four hunters may play together using Ad-hoc mode. ~ Gracie Leach, All Game Guide
When visiting the "Felyne Kitchen," gamers will find a great place to beef up their attributes. Cooking cats make meals that increase abilities for a designated period of time, also known as a "buff." A "buff" will last until a quest is cleared once, and then gamers must go back to the kitty cooks if they want another. Each cat has a "special" ingredient to use that will cause different effects, and the more the cats are used the better their "buffs" get. Two players may collect and deliver treasures within a designated time to achieve high scores and obtain items in the "treasure hunters" co-op game. A guild card collects high value prizes and can be traded with friends along with other items via the Ad-hoc multiplayer mode. Missions in Monster Hunter Freedom are tailored more toward single-player experiences, however up to four hunters may play together using Ad-hoc mode. ~ Gracie Leach, All Game Guide






