RPG

Final Fantasy Anthology

Platform:
PlayStation
Release Date:
1999
Rated:
GameEsrbRatingEnum.T
Member Rating:
Final Fantasy Anthology offers two games in one package. This PlayStation release was created by Square Soft in response to demand from fans of the Final Fantasy series of role-playing games. Three compact discs contain the previously Japanese-only release Final Fantasy V and a 32-bit version of Japan's Final Fantasy VI (which was originally released in the U.S. for the Super NES as Final Fantasy III). In addition to these games, Final Fantasy Anthology contains a CD soundtrack by composer Nobuo Uematsu, made up of musical samples from both games.

In Final Fantasy V, you control five characters who are trying to stop an ancient evil from returning to the world. At the start of the game the winds suddenly stop, leaving the lands mysteriously still. The king of Tycoon Castle decides to investigate the Wind Crystal (the world's source of wind) and disappears in the process. His daughter Reina sets out to find him but discovers a large meteor blocking her path. She then meets up with Bartz, a youth who lives his life as a traveler and adventurer, and Galuf, an old man who had been injured and has no memory of his past.

When this group arrives at the sacred resting place of the Wind Crystal, they find the fabled gem shattered. The broken essence of the crystal speaks to them and reveals that they are the chosen ones - and are tasked to discover and stop an ancient evil. From here an epic adventure begins, one that will span three worlds on a quest for knowledge and the destruction of evil.

In addition to its storyline, Final Fantasy V contains other unique elements. Most notable of these features is the Job System. When certain events take place, items will be acquired which allow new "job classes" to be used. Each job has specific abilities and the more Ability Points gained from each job, the better a character can become at those particular skills. This allows almost complete freedom for character advancement and another aspect of strategy in party development.

In Final Fantasy VI, the opening story tells of an ancient war that took place a thousand years in the past. Battles were won and lost by the power of magic and the conflict came to be called the "War of the Magi." This terrible war devastated almost all of humanity. Now, centuries later, all magic has vanished from the world and high technology reigns in its place. Despite the power and advances gained through technology, there are those who would try and bring back the destructive powers of magic.

As the game begins, you control a group of rebels called the Returners, who will stand against an empire bent on power and world domination. Someone is trying to revive magic and possibly cause another apocalypse. It is your job to prevent this. Although magic is not found in the world it can be channeled through Magicite, the mineral-like essence of an Esper, which is a being of pure magic. Magicite can be used to cast spells to summon its respective Esper for a short amount of time and can even improve the abilities of a character. Since each type of Magicite offers different spells and abilities, there is some strategy in deciding which one will go to which party member.

Final Fantasy VI spans two "worlds" and involves up to fourteen different party members. Being the last Final Fantasy game originally released for the Super NES, it is quite lengthy and will take on average 40-60 hours to complete.

The two games on Final Fantasy Anthology are not exact replicas of their 16-bit counterparts, but they are very close. The game graphics are mostly unchanged, in 16-bit fashion like the originals. The sound, however, has been re-mastered to use the capabilities of the PlayStation console and is of a much higher quality than that of the Super NES versions.

The new versions of these games feature lengthy movie sequences at the beginning of each adventure, which gives fans a chance to see more realistically rendered versions of the characters in the game. Also, the version of Final Fantasy VI contained in this anthology has a "bonus" section, where players can watch replays of the movie clips, see original game artwork, and review listings of all the monsters encountered in the game.

Another notable difference between the old and new versions of the games is speed. Since Final Fantasy Anthology runs off compact discs instead of cartridges, the new versions actually run a bit slower due to longer load times.
Overall, Final Fantasy Anthology offers enough new material for fans of Final Fantasy games, but it is close enough to the originals to add a nostalgic feeling for the days of 16-bit role-playing games. ~ David Borowski, All Game Guide

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Final Fantasy IX

Platform:
PlayStation
Release Date:
2000
Rated:
GameEsrbRatingEnum.T
Member Rating:
Final Fantasy IX, the third incarnation of Square's acclaimed RPG series on PlayStation, follows the story of an impetuous thief, a mysterious mage, a lonely princess, and a dedicated knight. All are united in their desire to save the kingdom of Alexandria from a queen gone mad. Eight characters are playable in total, with heroes leaving and rejoining your party at certain points in the narrative as they complete specific tasks.

Whenever characters leave the party, you will be updated on their progress with the "active time event" system. An icon at the bottom of the screen will flash when something significant happens outside your party. Selecting an event pauses the current action and displays dialogue sequences or cut-scenes. Although these story segments are optional, viewing them can reveal new character developments.

Final Fantasy IX retains many features from the two previous PlayStation games in the series, including pre-rendered backgrounds, polygonal characters, random battle sequences, and summon attacks. Yet instead of guiding three people in combat, you can battle with up to four. An "active time battle" gauge indicates when a character can attack, while the "trance" gauge builds as characters receive damage. Once this meter is filled, powerful special moves become available.

Final Fantasy IX also includes a card game called Tetra Master and reintroduces the Moogles, a race of creatures that will save your game or give you messages to deliver to others of their kind. On the world map, you can also locate forests populated by the bird-like Chocobos, which can be used as mounts or as part of a "Hot and Cold" mini-game that involves digging up buried treasure. The four-disc Final Fantasy IX requires a memory card with one free block to save progress and character data. ~ Scott Alan Marriott, All Game Guide

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Dark Cloud

Platform:
PlayStation 2
Release Date:
2001
Rated:
GameEsrbRatingEnum.T
Member Rating:
Toan is on a journey, seeking rebirth and renewed hope. He seeks also the evil spirit that has been rampaging through the countryside and enslaving innocent townsfolk. Toan is the hero in Dark Cloud, one of the first role-playing titles released for the PlayStation 2. Dark Cloud features puzzles to solve, NPCs to query, enemies to battle, and even a "lock-on" targeting system similar to the one introduced in The Legend of Zelda: Ocarina of Time. In addition to several other gameplay conventions common in contemporary RPGs, Dark Cloud features an intricate plot told through over 60 minutes of cut-scenes and an expansive, highly interactive game world.

Dark Cloud also includes a "Georama" mode, in which players design and develop towns and villages in the game world. It seems that several good villagers have been captured and locked away in magical containers, hidden deep in the darkest dungeons and caves. When Toan finds one of these treasures he may open it to free the villagers inside. He also will free the houses and other buildings that were captured and may decide where to place these items. Toan will also decide where to place rivers and trees as he rebuilds a village. By freeing the captured villagers and helping them to build new towns, Toan moves closer to finding the terrible evil that enslaved the good people in the first place. ~ T.J. Deci, All Game Guide

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Final Fantasy Chronicles: Final Fantasy IV & Chrono Trigger

Platform:
PlayStation
Release Date:
2001
Rated:
GameEsrbRatingEnum.T
Member Rating:
A re-release in much the same vein as Final Fantasy Anthologies, Final Fantasy Chronicles bundles two of Square Soft's most beloved SNES RPG titles -- Final Fantasy IV and Chrono Trigger -- in this PlayStation release. Final Fantasy IV, known in the US as Final Fantasy II, follows the exploits of Cecil, a Black Knight and former leader of the Red Wings who questions the orders of his king and is demoted because of this. From here, he embarks on a journey that will span worlds and decide the fate of the entire kingdom.

Battles are turn-based, but introduced to the series is the Active Time Battle (ATB) concept, which forces players to be quick with their decision-making because, despite the turn-based nature of the title, enemies can attack at brief intervals. The player's party can consist of as many as five people at one time and throughout the adventure, characters will leave and join up with the party. The characters themselves are divided into classes and possess specific attributes and skills. Kain, for example, is able to use a jump ability in battle while Rosa wields white magic. Known as the "Easytype," the original US release excluded particular items, abilities, and spells, all of which have been restored for this release, dubbed "Hardtype." As part of the update, new FMV cutscenes are interjected throughout the game.

Released late in the SNES system's lifecycle, Chrono Trigger documents the adventure of a young boy named Crono and his misadventures through time. During the Millennial Fair, Crono meets and quickly befriends a woman named Marle. While visiting Crono's inventor friend Lucca however, Marle is inadvertently sent into the past and Crono and Lucca must set off after her. Dubbed the "Tech System," the game allows characters to combine elemental attacks in order to produce Double and even Triple Techs; powerful offensive and defensive techniques. New Tech skills can be learned as the character increases in level.

Unlike Final Fantasy IV, battles in Chrono Trigger are not initiated at random, allowing players to avoid enemies (who are in plain sight) as they see fit. New animated cutscenes have been included as part of the update, as well as an Extras Mode that houses any additional extras unlocked by attaining one of the game's twelve different endings. A Theater, Music Box, Art Gallery, and Bestiary are just some of the options available, allowing players to view unlocked movie and ending sequences, listen to music from the game, view stills of the main characters, and read up on monsters, bosses, and techniques. ~ Gavin Frankle, All Game Guide

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Kingdom Hearts

Platform:
PlayStation 2
Release Date:
2002
Rated:
GameEsrbRatingEnum.E
Member Rating:
Created with the support of two multimedia entertainment powerhouses, Kingdom Hearts provides a new adventure with some familiar faces. This 3D action-oriented role-playing title from developers at Square features popular Disney characters like Donald Duck and Goofy adventuring alongside more conventional Final Fantasy-styled heroes.

Tetsuya Nomura, who designed several of the characters in earlier Final Fantasy titles, supervised this game's development. In addition to the well-established Donald and Goofy, Kingdom Hearts introduces several new characters to the Disney universe.

The heroes must embark on a long and dangerous quest to rescue lost friends. Players guide thier characters through sleepy city streets and mysterious torch-lit tombs, facing clever enemies and large boss characters. Most of the action is played out in real-time. Though it features characters often associated with children's programs, Kingdom Hearts is designed to offer a thoughtful, serious role-playing adventure for gamers of all ages. ~ T.J. Deci, All Game Guide

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The Lord of the Rings: The Two Towers

Platform:
Game Boy Advance
Release Date:
2002
Rated:
GameEsrbRatingEnum.T
Member Rating:
The Lord of the Rings: The Two Towers is an overhead-view action game featuring five playable characters as they battle through more than 100 levels inspired by New Line Cinema's first two movies in J.R.R Tolkien's epic trilogy. Players can assume the role of Frodo, Gandalf, Aragorn, Legolas, or Eowyn. The game blends real-time fighting action with some role-playing aspects in character development. As players fight with their character's melee weapon or special abilities, such as Gandalf's spells, they will gain experience over time and can find randomly generated items in the form of weapons and armor to improve their character's battle readiness. Collecting gems and trading them in at shrines found throughout the game earns additional items.

Each time a character earns enough experience points to advance to a next level, he receives five ability points and one skill point. Ability points can be spent on improving five distinct attributes, including defense, strength, accuracy, courage, and health. Skill points can be assigned to one of two areas: active skills or passive skills. Active skills can be initiated at any time during battle, at the cost of Spirit Points, which each character possesses along with Health. Passive skills are permanently awarded to characters without penalty. As players journey through Weathertop, the Mines of Moria, Helm's Deep, and other locales from the book and films, they will confront such creatures as orcs, Ringwraiths, the cave troll, and the dreaded Uruk-Hai.

In between levels are movie stills as well as brief full-motion video sequences. Howard Shore's orchestral score has been digitally re-created for the Game Boy Advance to enhance the battle scenes, which typically involve fighting multiple creatures at once. To help, players can enlist the services of a friend for two-player cooperative action. Three difficulty levels are also available, and each character follows a slightly different path to the game's conclusion. A sixth hidden character will be revealed once the game is completed with two characters, and finding eight hidden artifacts will unlock a bonus feature. Up to four games can be saved via battery backup, allowing players to save their collected items and level progress once the system is turned off. ~ Scott Alan Marriott, All Game Guide

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Final Fantasy X-2

Platform:
PlayStation 2
Release Date:
2003
Rated:
GameEsrbRatingEnum.T
Member Rating:
The first official sequel to an existing Final Fantasy game, Final Fantasy X-2 continues the story of Yuna as she and two female companions set off on a combat-filled adventure to rescue hero Tidus from captivity. Taking place two years after Yuna's epic battle with Sin, the game also stars Riku and a new character named Paine. Once again actresses Hedy Burress and Tara Strong reprise their roles as Yuna and Riku, respectively, and are joined by Gwendoline Yeo as the voice of Paine. While many of the settings will be familiar to Final Fantasy X players, albeit expanded upon in certain areas, a number of changes have been made to the core game engine.

The Sphere Grid used to build a character's class has been replaced with a job system that has characters instantly switching between roles during battle. Jobs are represented by costumes, with each transformation influencing a character's hit points and abilities. Yuna, no longer aided by the powerful spirits known as Aeons, has learned the fine art of pop singing, which can lull enemies into a daze long enough for others to attack. The turn-based battle system used in Final Fantasy X has also been dropped in favor of "Active Time Battle" found in previous installments. The game's structure has changed as well, with players being given a series of missions to undertake in any order instead of following a scripted path towards the conclusion. ~ Scott Alan Marriott, All Game Guide

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Final Fantasy Origins

Platform:
PlayStation
Release Date:
2003
Rated:
GameEsrbRatingEnum.T
Member Rating:
This PlayStation release includes updated versions of the the first Final Fantasy and Final Fantasy II. Originally designed for the NES, both games have been reworked to take advantage of the more powerful PS. Graphics have been refined and the sound quality has been improved. A new "Memo File" feature cuts down on reloading time by allowing players to quick-save their game before facing a dangerous situation.

While the original Final Fantasy was released to the U.S. in 1990, the featured version of Final Fantasy II was previously available only in Japan. In addition to complete and enhanced versions of both the first and second games in the cornerstone series, Square also rewards its fans with new CG movies, additional songs in the soundtrack, and an art gallery and bestiary that offer insight on the creative talent behind the games. ~ T.J. Deci, All Game Guide

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Harvest Moon: Friends of Mineral Town

Platform:
Game Boy Advance
Release Date:
2003
Rated:
GameEsrbRatingEnum.E
Member Rating:
Natsume's unusual series of farming games comes to Game Boy Advance with the release of Harvest Moon: Friends of Mineral Town. As in previous titles, players can go about their day as they see fit, with the overall goal being to become profitable while planting and harvesting various crops or raising livestock. After a hard day's work overseeing the day-to-day operations of the farm, players can visit the city to talk with the locals, spend some time fishing in a nearby pond, or embark on various other side-quests and mini-games. Romance is also part of the series, and characters can eventually marry, have children, and own pets. Friends of Mineral Town also interfaces with the GameCube version of Harvest Moon: It's a Wonderful Life, allowing players access to specific events and other bonuses. ~ Scott Alan Marriott, All Game Guide

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Kingdom Hearts II

Platform:
PlayStation 2
Release Date:
2006
Rated:
GameEsrbRatingEnum.E10
Member Rating:
The surprising collaboration between Disney and Square Enix returns in this follow-up to 2002’s sleeper hit, Kingdom Hearts. Players will guide an older and more powerful Sora along with unlikely pals Goofy and Donald Duck in multiple worlds based on classic and contemporary Disney films. The action once again follows a party of three characters as they fight enemies, solve puzzles, and explore their cinematic surroundings from a third-person perspective. New features include a retooled camera system and a revamped combat engine.

The viewpoint is set farther back than in the original game, allowing players to see more of their surroundings, with the right analog stick used to further adjust the perspective. Kingdom Hearts II no longer includes platform jumping, focusing instead on the real-time combat. Sora can now perform double-team attacks and absorb the party’s powers to transform into one of five stronger entities. Players can also swap party members during the heat of battle, perform context-sensitive attacks, and control the abilities of summoned characters like Stitch or Chicken Little.

Another adjustment is the initially playable character. Sora takes a back seat to a young boy named Roxas at the game’s start, whose dreams help relay the storyline to those new to the Kingdom Hearts saga. Yet the biggest change in this sequel is the ability to visit new worlds from the Disney universe, including environments based on Steamboat Willie, Tron, The Lion King, Mulan, and Pirates of the Caribbean. Redesigned locales from the first game are featured as well, each offering alternate objectives to complete. As in the original, Kingdom Hearts II enlists the voice talents of such Hollywood stars as Haley Joel Osment, Mena Suvari, and Christopher Lee to bring the characters to life. ~ Scott Alan Marriott, All Game Guide

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Final Fantasy XII

Platform:
PlayStation 2
Release Date:
2006
Rated:
GameEsrbRatingEnum.T
Member Rating:
The Final Fantasy series' PS2 opus is set in Ivalice, a land of swords and sorcery familiar to veterans of Final Fantasy Tactics. Here, magic and technology coexist, as do humans and other intelligent races such a s the leporine viera and the scaly skinned bangaa. Airships, in the form of high-tech hovercraft, are also common in this land of Ivalice, and players will pilot these sky-speeders for transportation, warfare, and (perhaps) even a little privateering.

Character development is designed to be as engaging and empowering as in any Final Fantasy game, and is accomplished by making strategic "license" choices in a chessboard-like graphic interface. Through the game's new "Active Dimension Battle" system, combat progresses in a pause-able real-time flow, offering a sense of action while retaining tactical options. Companion characters can be assigned customizable battle behaviors ahead of time, through the game's "gambit" system.

Ashe, the princess of a small kingdom called Dalmasca, is the star of the story, although she is joined by several other driven and distinctly skilled characters. The nearby Archadian Empire is in a period of reckless, vicious expansion, and as heir to the throne of Dalmasca, it falls to Ashe and her companions to save the sovereignty of their tiny nation from imperial usurpers. ~ T.J. Deci, All Game Guide

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Future Tactics: The Uprising

Platform:
PlayStation 2
Release Date:
2004
Rated:
GameEsrbRatingEnum.T
Member Rating:
In the distant future, only superior tactics will save Earth from being lost to heartless alien invaders -- though good platform jumping skills, a steady aim, and a bit of luck won't hurt either. Future Tactics: The Uprising is an action-strategy game set thousands of year from now, featuring a young hero named Low who may rise to save humanity from becoming but a footnote in the history of a race of off-world oppressors.

While rooted in the iconic, turn-based play of conventional console tactics games, Future Tactics adds elements of action more common to 3D platformers. The game is turn based, but instead of merely sending their characters to a destination, players are in direct control as their heroes run and jump around the battlefield. Similarly, using the game's numerous ranged weapons requires the player to aim and shoot from a first-person perspective.

Since a successful attack so often relies upon a clear shot, line-of-sight is a top concern, both when attacking and defending. If Low can see an enemy well enough to take aim, that enemy may get a bead on him as well. Future Tactic's deformable environments add to this uncertainty, as seemingly protective cover might wear away with a few well-placed rounds.

Designed to offer tactical challenges with the feel of a 3D platform shooter, Future Tactics: The Uprising allows players to survey the battlefields and develop a plan of action without a lot of abstract number-crunching. The game features 18 characters, 19 missions, and a tweakable two-player "Battle Mode." A "Boot Camp" tutorial is also included, to help ease new players into the game. ~ T.J. Deci, All Game Guide

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Champions: Return to Arms

Platform:
PlayStation 2
Release Date:
2005
Rated:
GameEsrbRatingEnum.T
Member Rating:
PlayStation 2 adventurers fire up their network adaptors and return to the online world of Norrath, where new challenges await proven champions. As in Snowblind Studios' original Champions of Norrath, this sequel features fast-paced hack-and-slash combat in the fashion introduced by the developer's Baldur's Gate: Dark Alliance, along with Diablo-style instanced online multiplayer adventuring. Veterans of the original Champions can import their characters into this second game, where the level cap has been raised to 80. Two new playable races are introduced in Champions: Return to Arms -- the tiger-like Vah Shir and the reptilian Iksar -- along with 50 new areas and thousands of new weapons and magic items. Also new in this edition is personality-based role-playing; as they progress through the plot, players come across certain moral decisions that can influence the outcome of the story. As in the original, single-player adventuring is also supported, for non-networked PS2 gamers. ~ T.J. Deci, All Game Guide

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Dragon Quest Monsters: Joker

Platform:
Nintendo DS
Release Date:
2007
Rated:
GameEsrbRatingEnum.E10
Member Rating:
A spin-off from the hugely popular Dragon Quest series of role-playing games, Dragon Quest Monsters: Joker is similar to the Pokémon or Digimon style of creature-breeding battle games. The game takes place in Green Bays, a series of islands that teem not with ravenous, cheesehead-wearing Packer fans, but with more than 200 classic Dragon Quest monsters. Green Bays is home to the famous monster scout challenge, in which competitors scout monsters, synthesize new beasts, and pit them against one another in head-to-head battles.

Players take on the role of a boy who is sent by his father, Warden Trump, to infiltrate the monster scout challenge. The overall goal is to develop the strongest group of monsters by capturing, training, and synthesizing as many beasts as possible. Multiplayer modes let gamers battle and trade creatures via a local wireless connection, or players can use the DS's Wi-Fi capabilities to participate in both continental and global tournaments in the Wildcard World Cup. ~ Christopher Brown, All Game Guide

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Final Fantasy: Crystal Chronicles -- Ring of Fates

Platform:
Nintendo DS
Release Date:
2008
Rated:
GameEsrbRatingEnum.E10
Member Rating:
Square's 2003 role-playing game makes its DS debut with wireless support for up to four adventurers. As in the GameCube original, notable for its use of the Game Boy Advance as a controller, the world in Final Fantasy: Crystal Chronicles is enshrouded in a deadly gas called Miasma. To save the realm, players must venture deep within a series of foreboding dungeons to locate ancient trees with the power to purify the air. The Legend of Zelda-style action takes place on the top screen, while the touch screen displays helpful information such as dungeon maps, enemy radar, and the location of treasure chests. After selecting a character from one of four tribes, each varying in strength, defense, health, and magic, players will travel from town to town via caravan. Along the way are opportunities to talk with local townsfolk, purchase supplies, and complete errands, but the focus is primarily on real-time battles with an assortment of colorful enemies. Players can perform melee attacks or cast spells, with teammates able to string together more powerful attacks by quickly tapping buttons in sequence. Each puzzle-filled dungeon culminates in a boss battle that requires a combination of attacks to succeed. ~ Scott Alan Marriott, All Game Guide

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Demon Stone

Platform:
Xbox
Release Date:
2004
Rated:
GameEsrbRatingEnum.T
Member Rating:
Players guide three distinct heroes through the Advanced Dungeons & Dragons lands known as the Forgotten Realms, to correct a mistake and perhaps save the world in the process. By accidentally meddling in an age-old feud between two powerful, demonic hordes, the player's characters have allowed both abysmal armies into our plane of existence. Now the noble characters are honor-bound to make amends, and banish the demons from Faerun once more.

The player directly controls one of the three characters and can switch between them at nearly any time. These characters represent the fundamental AD&D archetypes: the burly fighter, who can take at least as much punishment as he dishes out, the agile rogue, who can pick locks and sneak about for surprise attacks, and the resourceful sorcerer, who specializes in a variety of ranged combat spells. Demon Stone is designed to call on the diverse abilities of each of these three characters, so using the right hero for the right job is an important part of play.

Characters gain experience and new abilities as they progress through the adventure, but Demon Stone players won't spend as much time number-crunching as they might in other AD&D games. Most of the statistical arithmetic that drives the combat system is applied behind the scenes. While Stormfront's collaboration with AD&D license holder Wizards of the Coast helps ensure that Demon Stone's rules system is accurate to the pen & paper standards, the focus of this game is squarely on the action.

Forgotten Realms: Demon Stone is not the developer's first hack-and-slash console RPG. EA Games' well received The Lord of the Rings: The Two Towers, based on the Peter Jackson film, was also designed by the studio. Stormfront's previous work with the Advanced Dungeons & Dragons license yielded a series of home computer games in the early 1990s, as well as 2001's Pool of Radiance: Ruins of Myth Drannor. ~ T.J. Deci, All Game Guide

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Final Fantasy III

Platform:
Nintendo DS
Release Date:
2006
Rated:
GameEsrbRatingEnum.E10
Member Rating:
Final Fantasy III is the missing link in Square's critically acclaimed role-playing game series, the one title never localized for North American audiences. That is, until now. Nintendo DS owners will finally experience the game with new 3D graphics and a number of other enhancements. Originally released in 1990 on the Famicom, Japan's version of the NES, Final Fantasy III features updated characters and abilities, a revamped storyline, and a touch-screen interface that makes the game playable solely using the stylus.

Gameplay involves exploring the world from an overhead perspective with areas such as towns and dungeons presented in a closer, more detailed view. Battles adopt a turn-based system with characters able to switch rows to enhance attacks or minimize damage. Final Fantasy III is notable for introducing the job system of character customization, an aspect revisited in subsequent games. Jobs are similar to traditional character classes, but they can be switched during the course of play. Available jobs include monk, mage, warrior, conjurer, and thief, with more exotic roles such as ninja, karate master, and shaman also available. ~ Scott Alan Marriott, All Game Guide

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Pokémon: Diamond Version

Platform:
Nintendo DS
Release Date:
2007
Rated:
GameEsrbRatingEnum.E
Member Rating:
Pokémon Diamond expands the series by offering trainers a new area to explore and the chance to catch three new creatures. Single-gamers may choose between male and female characters at the beginning of the game, and then begin their quest to become the League Champion. Players must work their way through Shin'ou, a previously unseen area that is based on the landscape of Hokkaido in Japan. Gamers must take on and defeat members of Team Galaxy, a new threat in the Pokémon universe. Pokémon Diamond enhances the series by allowing players to transfer creatures from their Game Boy Advance to the DS using the GBA game slot. Through a wireless connection, gamers may challenge friends to a duel, trade creatures, and talk with friends at the Pokémon Union. ~ Gracie Leach, All Game Guide

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Pokémon: Pearl Version

Platform:
Nintendo DS
Release Date:
2007
Rated:
GameEsrbRatingEnum.E
Member Rating:
Pokémon Pearl expands the series by offering trainers a new area to explore and the chance to catch three new creatures. Single-gamers may choose between male and female characters at the beginning of the game, and then begin their quest to become the League Champion. Players must work their way through Shin'ou, a previously unseen area that is based on the landscape of Hokkaido in Japan. Gamers must take on and defeat members of Team Galaxy, a new threat in the Pokémon universe. Pokémon Pearl enhances the series by allowing players to transfer creatures from their Game Boy Advance to the DS using the GBA game slot. Through a wireless connection, gamers may challenge friends to a duel, trade creatures, and talk with friends at the Pokémon Union. ~ Gracie Leach, All Game Guide

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Arc the Lad: End of Darkness

Platform:
PlayStation 2
Release Date:
2005
Rated:
GameEsrbRatingEnum.T
Member Rating:
Arc the Lad: End of Darkness takes place about five years after the events of the series' previous PS2 release, Twilight of the Spirits. Players take the role of a bounty hunter of sorts, called Edda, who travels from city to city, apprehending criminals and secretly following a suspicious woman known as Kirika. Unlike earlier games in the long-running console RPG series, battles take place in real-time. Strategic elements, such as the collection and use of powerful cards, are also a part of the gameplay. ~ All Game Guide

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Lunar: Dragon Song

Platform:
Nintendo DS
Release Date:
2005
Rated:
GameEsrbRatingEnum.E10
Member Rating:
Lunar: Dragon Song is a departure from the longstanding role-playing game series, which debuted on Sega CD before seeing enhanced remakes on the original PlayStation. For its DS debut, Lunar: Dragon Song takes place 1,000 years before the events chronicled in 1993's Lunar: The Silver Star Story. Players take control of young Jian as he stumbles upon a frightening discovery in the peaceful world of Lunar: a demonic invasion. Jian vows to stop the threat to his homeland with the help of plucky friends Gabryel, Lucia, Flora, and Rufus. Together the party will vanquish an assortment of evil spirits in turn-based combat, while searching high and low for battle cards that will further enhance each party member's abilities. Special DS features include touch-screen movement, microphone support for issuing commands, and a dual-screen viewpoint for boss encounters and enemies that fight in the air as well as on the ground. The system's wireless function is also supported for trading items with fellow adventurers. ~ Scott Alan Marriott, All Game Guide

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Dirge of Cerberus: Final Fantasy VII

Platform:
PlayStation 2
Release Date:
2006
Rated:
GameEsrbRatingEnum.T
Member Rating:
Dirge of Cerberus is a third-person shooter starring the sullen, enigmatic Vincent Valentine from Square's Final Fantasy VII role-playing game, which debuted on the original PlayStation in 1997. Taking place three years after the PlayStation hit, Dirge of Cerberus focuses on Valentine's vendetta against an underground assault team known as the Deep Ground Soldiers, who have been terrorizing the recovering city of Midgar from its darkest depths. The title refers to Valentine's weapon, a handgun with carvings of the mythological creature Cerberus on its three barrels -- one for each of the hell beast's heads. Players will use this firearm and more to shoot down armies of robotic troops while trying to rescue Midgar's imprisoned citizens along the way. Each defeated enemy offers a varying amount of experience points, allowing Valentine to increase in level and become more powerful as the game progresses.

Valentine can perform a number of acrobatic moves, from rolls and crouches to jumps and melee attacks, while battling his enemies. Targeting foes is simplified with an automated lock-on feature, but players are free to execute more precise shots by holding down the shoulder button to access a targeting reticule. Staying true to the Final Fantasy VII legacy, players can acquire potions to restore lost health, new weapons to battle enemies, and material to perform magic-based attacks, one of which allows Valentine to transform into a powerful beast. The game also includes cameos from a number of Final Fantasy VII characters, including Yuffie, Cait Sith, and the indomitable Cid Highwind, and features a cinematic storyline that delves deeper into Vincent Valentine's murky past. After completing the solo campaign, players can continue the action online in team deathmatch, survival, and cooperative modes. ~ Scott Alan Marriott, All Game Guide

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Fullmetal Alchemist 2: Curse of the Crimson Elixir

Platform:
PlayStation 2
Release Date:
2005
Rated:
GameEsrbRatingEnum.T
Member Rating:
The second North American PS2 game based on the Fullmetal Alchemist anime series, Curse of the Crimson Elixir follows an original storyline designed to complement the television adventures of the two young Elric brothers. Edward is a precocious, maimed alchemist, and Alphonse's human soul resides in the shell of a hulking mechanical man. As in Square-Enix's earlier Broken Angel, this game features cel-shaded graphics and 3D platform-style combat, for which players can use Edward's powers of transmutation to create new, effective weaponry. The boys have been sent to Siam-Sid, in the ruins of the capital city of Lebis, where they must investigate disturbing stories about disappearing people and strange monsters. Throughout the adventure, players take the role of Edward, who is supported in combat and exploration by the computer-controlled Alphonse. Several other major and minor Fullmetal Alchemist characters appear in the game, all voiced by the actors who portray them in the television series. ~ T.J. Deci, All Game Guide

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Romancing SaGa

Platform:
PlayStation 2
Release Date:
2005
Rated:
GameEsrbRatingEnum.E10
Member Rating:
Based on the popular Japanese series of SNES role-playing adventures, Minstrel Song brings the Romancing SaGa to North American PS2s, along with the new features, deeper presentation, and graphical and audio updates expected the a jump from 16- to 128-bit processing. While 2D pixilation is replaced by 3D polygons, the series strives to retain its non-linear storytelling and simple charm. As one of eight playable characters, gamers lead a party of heroes in a quest to prevent the re-awakening of Saruin, a supernatural villain who has been imprisoned for the last millennium. These heroes are aided by the guidance and advice of a traveling minstrel, who seems to come and go mysteriously. ~ T.J. Deci, All Game Guide

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Neopets: The Darkest Faerie

Platform:
PlayStation 2
Release Date:
2005
Rated:
GameEsrbRatingEnum.E10
Member Rating:
 
Based on Sony Computer Entertainment's popular online realm of magical, virtual pets, this game is set in a 3D realization of the world of Neopia, where single player fans will guide Neopet characters Tormund the Knight and Roberta the Sorceress on an adventure of exploration and danger, to keep the Darkest Faerie from spreading her evil and destroying the land. Originally announced for the PlayStation console, Neopets: The Darkest Faerie has been enhanced for play on the PS2 system. ~ All Game Guide

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Portions of Content Provided by All Movie Guide ®, a trademark of All Media Guide, LLC.© 2009 All Media Guide, LLC.